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<?xml version="1.0"?>
<api>
  <query>
    <search>
      <p ns="0" title="Events and filters" snippet="...me filter requires that the animation time be greater than or equal to 43, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; the bomb won&#039;t go off until that time; for every frame less than 43 that fi&#10;...econd just means one of the two objects from the pair. It doesn&#039;t have any &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; outside this context, &#039;&#039;it&#039;s just a way of restricting which rigid body fro&#10;" size="15985" wordcount="2629" timestamp="2012-07-31T05:25:16Z" />
      <p ns="0" title="Collision events and filters" snippet="...me filter requires that the animation time be greater than or equal to 43, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; the bomb won&#039;t go off until that time; for every frame less than 43 that fi&#10;" size="6073" wordcount="1022" timestamp="2012-05-11T17:25:02Z" />
      <p ns="0" title="Common Issues" snippet="...ward facing. You can display border edges and check that there aren&#039;t any (&lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; the mesh is closed). You can check for non-manifold geometry in the Cleanup&#10;" size="11963" wordcount="1875" timestamp="2020-06-10T11:19:34Z" />
    </search>
  </query>
</api>