Dynamics parameters
From Fracture FX
Contents |
Active
type | bool |
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default | True |
Simulates the motion of the body; otherwise the body acts as a passive collision object. |
Deformable
type | bool |
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default | False |
Track the shape deformation of passive (collision) objects. |
Active on break
type | enum |
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default | off |
indices | off : all fragments : paint/localized only |
When Active is off this attribute can be set to determine if the mesh can be set to active during a simulation. Normally when an object is connected to a simulator it reacts to gravity the moment the simulation begins.
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