Event list
From Fracture FX
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− | Here is here each event managed by the current simulator is listed. By default there are 2 events, initialize and collide[0] break once. | + | Here is here each event managed by the current simulator is listed. By default there are 2 events, [[Initialize_event|initialize]] and collide[0] break once. |
[[File:Events event list.png]] | [[File:Events event list.png]] |
Latest revision as of 04:52, 16 July 2012
Here is here each event managed by the current simulator is listed. By default there are 2 events, initialize and collide[0] break once.
[edit] Add event...
Clicking this label triggers a menu in which preset events can be created from.
Presets are grouped into 4 categories:
- collision
- empty
- break once (both unbroken)
- break once (one unbroken)
- hit ground plane
- activate on collision
- texture driven
- animated
- bomb
- push fragments
- modify unbroken
- texture driven
- auto freeze fragments
- emission
- emit particles on break
- combination
- time delayed break
[edit] Delete
This button removes a selected event from the simulator.