Filter panel

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! scope="row" width="75" |  
 
! scope="row" width="75" |  
 
| An arbitrary name that can be manually assigned to make the event list more human readable.
 
| An arbitrary name that can be manually assigned to make the event list more human readable.
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|}
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==== Break ====
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{| class="wikitable" style="width: 100%"
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|-
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! scope="row" width="75" | type
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| enum
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|-
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! scope="row" width="75" | default
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| on
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|-
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! scope="row" width="75" | indices
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| on : off
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|-
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! scope="row" width="75" |
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| Toggle breaking. See the reference to collideBreak/animBreak in the script.
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|}
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==== Pass color ====
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{| class="wikitable" style="width: 100%"
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|-
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! scope="row" width="75" | type
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| vector
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|-
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! scope="row" width="75" |
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| The color a body will inherit if it passes all the filters and the script for this event executes.
 
|}
 
|}

Revision as of 04:58, 16 July 2012

Events filter panel.png

Contents

Enable

type bool
default True
Enables or disable a particular event. This attribute is unique to each event in the list.

Event name

type string
An arbitrary name that can be manually assigned to make the event list more human readable.

Break

type enum
default on
indices on : off
Toggle breaking. See the reference to collideBreak/animBreak in the script.

Pass color

type vector
The color a body will inherit if it passes all the filters and the script for this event executes.
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