Globals

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(Point separation)
(Solver)
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== Solver ==
 
== Solver ==
 +
==== Solver ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| string
 +
|-
 +
! scope="row" width="75" | default
 +
| internal
 +
|-
 +
! scope="row" width="75" |
 +
| Enables or disables the simulator
 +
|}
 +
 +
==== Num steps ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| int
 +
|-
 +
! scope="row" width="75" | default
 +
| 4
 +
|-
 +
! scope="row" width="75" |
 +
|
 +
|}
 +
 +
==== Contact mode ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| option menu
 +
|-
 +
! scope="row" width="75" | default
 +
| mesh
 +
|-
 +
! scope="row" width="75" |
 +
|
 +
|}
 +
 +
==== Passive collide ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| bool
 +
|-
 +
! scope="row" width="75" | default
 +
| False
 +
|-
 +
! scope="row" width="75" |
 +
|
 +
|}
 +
 +
==== Num collision iters ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| int
 +
|-
 +
! scope="row" width="75" | default
 +
| 5
 +
|-
 +
! scope="row" width="75" |
 +
|
 +
|}
 +
 +
==== Num contact iters ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| int
 +
|-
 +
! scope="row" width="75" | default
 +
| 5
 +
|-
 +
! scope="row" width="75" |
 +
|
 +
|}
 +
 +
==== Sub contact iters ====
 +
{| class="wikitable" style="width: 100%"
 +
|-
 +
! scope="row" width="75" | type
 +
| int
 +
|-
 +
! scope="row" width="75" | default
 +
| 4
 +
|-
 +
! scope="row" width="75" |
 +
|
 +
|}
 +
 +
 
=== Advanced ===
 
=== Advanced ===
 +
 
== Limits ==
 
== Limits ==
 
== Ground plane ==
 
== Ground plane ==

Revision as of 04:14, 6 July 2012

Contents

Active

type bool
default True
Enables or disables the simulator

Simulation globals

Start time

type float
default 1.000
Start frame to initialize the simulator

Time

type float
default 1.000
Current time.

Gravity

type vector
default 0.000 -9.810 0.000
Gravity force and direction

Apply fields

type bool
default True
Apply the forces of connected fields to the fragments of the current simulator

Sampling

Point separation

type float
default 0.100

Draw points

type bool
default False

Solver

Solver

type string
default internal
Enables or disables the simulator

Num steps

type int
default 4

Contact mode

type option menu
default mesh

Passive collide

type bool
default False

Num collision iters

type int
default 5

Num contact iters

type int
default 5

Sub contact iters

type int
default 4


Advanced

Limits

Ground plane

Drawing

Numeric

Meshes

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox