Localized Attributes
From Fracture FX
(Difference between revisions)
(→Use) |
(→Sample) |
||
Line 18: | Line 18: | ||
==== Texture ==== | ==== Texture ==== | ||
==== Sample ==== | ==== Sample ==== | ||
+ | {| class="wikitable" style="width: 100%" | ||
+ | |- | ||
+ | ! scope="row" width="75" | type | ||
+ | | enum | ||
+ | |- | ||
+ | ! scope="row" width="75" | default | ||
+ | | surface | ||
+ | |- | ||
+ | ! scope="row" width="75" | indices | ||
+ | | surface : pixels (file textures only) | ||
+ | |- | ||
+ | ! scope="row" width="75" | | ||
+ | | | ||
+ | |} | ||
+ | |||
==== Surface samples ==== | ==== Surface samples ==== | ||
==== Relax iterations ==== | ==== Relax iterations ==== |
Revision as of 04:01, 8 August 2012
Contents |
Use
type | enum |
---|---|
default | none |
indices | none : paint : event-driven |
Enables localized attributes. |
Options
Texture
Sample
type | enum |
---|---|
default | surface |
indices | surface : pixels (file textures only) |