Localized Attributes

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Revision as of 04:08, 8 August 2012 by Ed (Talk | contribs)

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Contents

Use

type enum
default none
indices none : paint : event-driven
Enables localized attributes.

Options

Texture

Sample

type enum
default surface
indices surface : pixels (file textures only)

Surface samples

type int
default 5000
min 4
The number of samples to distribute over the surface when finding boundaries between painted regions on the map.

Relax iterations

type int
default 4
min 0
The number of iterations to get an even distribution of sample points over the surface.

Display samples

type bool
default False
Display the points on the surface at which the clump map will be sampled.

Remesh

type bool
default True

Data name

Event-driven

Colorize fragments

Collide event uses

Collider damage radius

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