Mesh Attributes
From Fracture FX
(Difference between revisions)
Line 1: | Line 1: | ||
The Mesh attributes are the first set of attributes available on a break geometry node. | The Mesh attributes are the first set of attributes available on a break geometry node. | ||
− | [[File:AE_mesh_Attributes.png|thumb | + | [[File:AE_mesh_Attributes.png|thumb|alt=Attribute Editor shows the Mesh attributes|.|100px|left|]] |
== Output mesh == | == Output mesh == |
Revision as of 03:38, 21 March 2012
The Mesh attributes are the first set of attributes available on a break geometry node.
Contents |
Output mesh
By default this attribute is turned on and displays the resulting fragments.
When toggled off the mesh now draws as it did prior to being fractured.
Type
Internal offset
Average normals
File:File:AE mesh averageNormals-Off-100Points.png