Voronoi Attributes
Contents |
Point cloud
Distribution
Option menu providing 4 alternate methods of point distribution in a voronoi point cloud.
Each distribution type may have it's own attribute(s) that are unique. The only common attribute found among each distribution is Seed.
uniform
Num points
type: integer
default: 100
Seed
type: integer
default: 0
poisson
Approx num
type: integer
default: 100
radial
The radial option creates a radial distribution of voronoi cells from a center point. This option uses the the same Num point and seed attributes as the uniform option. The dispersion of cells around the center point is determined by the Radial bias attribute.
Radial bias
type: float
default: 1
minimum: 0.5
The generated cells, as seen above, is merely a preview of the fragments that will be generated upon a collision. The actual center point is determined by the point of the collision.
cluster
Num clusters
type: integer
default: 10
minimum: 2
Cluster bias
type: float
default: 1.0
Options
Regenerate during sim
type: boolean
default: True
description: Enable this to re-generate the point cloud when different objects are broken during a simulation
Radial center at impact
type: boolean
default: True
Particles
type: string
description: The particle shape in which the generated points are stored
Data name
type: string
default: cell
description: The name of the custom data to be attached to fragments, identifying (integer) the particle whose voronoi cell they originate from