Break properties
From Fracture FX
(Difference between revisions)
Line 1: | Line 1: | ||
The attributes managed here are associated with the [[fxBreakGeometry]] node. | The attributes managed here are associated with the [[fxBreakGeometry]] node. | ||
− | |||
[[File:Input break properties.png|400px]] | [[File:Input break properties.png|400px]] | ||
+ | |||
The properties are broken down to 6 categories: | The properties are broken down to 6 categories: |
Revision as of 04:20, 30 July 2012
The attributes managed here are associated with the fxBreakGeometry node.
The properties are broken down to 6 categories:
Active
type | bool |
---|---|
default | True |
A keyable attribute to enable this entire node. If disable, the input mesh is passed through unchanged. |
Fragments =
type | enum |
---|---|
default | voronoi |
indices | voronoi : split_plane : none : crack_image |
Defines the type of fragmentation that will occur on the geometry attached to the fxBreakGeometry node. |