http://wiki.fracture-fx.com/index.php?title=Common_Issues&feed=atom&action=historyCommon Issues - Revision history2024-03-29T07:30:06ZRevision history for this page on the wikiMediaWiki 1.19.0http://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=888&oldid=prevCraig: /* I can't see the preview geometry, or any extra output from the break node */2020-06-10T11:19:34Z<p><span dir="auto"><span class="autocomment">I can't see the preview geometry, or any extra output from the break node</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== I can't see the preview geometry, or any extra output from the break node ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== I can't see the preview geometry, or any extra output from the break node ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Fracture is <del class="diffchange diffchange-inline">currently </del>incompatible with Viewport 2.0 (which is the default in Maya 2015 and up), so all users using 2015 will have to switch the viewport back to legacy mode (renderer → legacy default viewport) to view simulator previews or any extra output from the break node (e.g. <del class="diffchange diffchange-inline">the </del>the paths extracted from the crack image texture).</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Fracture is incompatible with Viewport 2.0 (which is the default in Maya 2015 and up), so all users using 2015 will have to switch the viewport back to legacy mode (renderer → legacy default viewport) to view simulator previews or any extra output from the break node (e.g. the paths extracted from the crack image texture)<ins class="diffchange diffchange-inline">.</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Depending on which OS you're using, in the Preferences you may have to switch OpenGL back to compatibility mode before the legacy viewport will work</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== How do I get better collisions in Bullet? ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== How do I get better collisions in Bullet? ===</div></td></tr>
</table>Craighttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=886&oldid=prevCraig: /* Workflow Questions */2018-03-06T20:51:10Z<p><span dir="auto"><span class="autocomment">Workflow Questions</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 20:51, 6 March 2018</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===If I use automatic projections to create UV for interior faces,  is there a way to select just those faces later so I can scale the UVs?===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===If I use automatic projections to create UV for interior faces,  is there a way to select just those faces later so I can scale the UVs?===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Select the fragments, and choose Fracture -> Convert selection -> To interior faces</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Select the fragments, and choose Fracture -> Convert selection -> To interior faces</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===How do I propagate custom attributes to the fragment meshes?===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">http://community.fracture-fx.com/viewtopic.php?f=13&t=1810</ins></div></td></tr>
</table>Craighttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=884&oldid=prevKmannens: Kmannens moved page FAQ to Common Issues2018-01-10T18:48:00Z<p>Kmannens moved page <a href="/index.php?title=FAQ" class="mw-redirect" title="FAQ">FAQ</a> to <a href="/index.php?title=Common_Issues" title="Common Issues">Common Issues</a></p>
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<td colspan='1' style="background-color: white; color:black;">Revision as of 18:48, 10 January 2018</td>
</tr></table>Kmannenshttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=878&oldid=prevKmannens at 20:55, 30 November 20172017-11-30T20:55:55Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>object --> Bullet (play around with collision margin and shape class)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>object --> Bullet (play around with collision margin and shape class)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>globals --> solver --> num steps and fixed time steps.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>globals --> solver --> num steps and fixed time steps.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===If I use automatic projections to create UV for interior faces,  is there a way to select just those faces later so I can scale the UVs?===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Select the fragments, and choose Fracture -> Convert selection -> To interior faces</ins></div></td></tr>
</table>Kmannenshttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=876&oldid=prevKmannens: /* Workflow Questions */2017-11-25T17:26:57Z<p><span dir="auto"><span class="autocomment">Workflow Questions</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 17:26, 25 November 2017</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>http://community.fracture-fx.com/viewtopic.php?f=13&t=1788</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>http://community.fracture-fx.com/viewtopic.php?f=13&t=1788</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Can we link our own particle shape to a breakGeo?===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Yes, just uncheck 'Regenerate during sim' (Voronoi/Options)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===How to avoid interpenetration?===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Assuming you are using bullet, you can tweak values in 2 locations:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">object --> Bullet (play around with collision margin and shape class)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">globals --> solver --> num steps and fixed time steps.</ins></div></td></tr>
</table>Kmannenshttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=875&oldid=prevCraig: /* How do I stop displacement on fragments before they're activated? */2017-11-25T11:44:20Z<p><span dir="auto"><span class="autocomment">How do I stop displacement on fragments before they're activated?</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Now the fragments will have zero displacement until they're activated.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Now the fragments will have zero displacement until they're activated.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Note: This doesn't work with 'replace with keys' because afterwards the node which recomputes the mesh with a time-varying displacement scale will be gone. You'd have to export to Alembic instead.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== How do I have two layers of breaking on one object? ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== How do I have two layers of breaking on one object? ===</div></td></tr>
</table>Craighttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=874&oldid=prevCraig at 20:17, 24 November 20172017-11-24T20:17:46Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>http://community.fracture-fx.com/viewtopic.php?f=13&t=1768</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>http://community.fracture-fx.com/viewtopic.php?f=13&t=1768</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">=== What's the difference between solver num steps and simulating subframes? ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">http://community.fracture-fx.com/viewtopic.php?f=13&t=1788</ins></div></td></tr>
</table>Craighttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=863&oldid=prevCraig: /* Workflow Questions */2017-11-12T11:23:26Z<p><span dir="auto"><span class="autocomment">Workflow Questions</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 11:23, 12 November 2017</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Now the fragments will have zero displacement until they're activated.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Now the fragments will have zero displacement until they're activated.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">=== How do I have two layers of breaking on one object? ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">http://community.fracture-fx.com/viewtopic.php?f=13&t=1768</ins></div></td></tr>
</table>Craighttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=850&oldid=prevCraig: /* Workflow Questions */2017-05-27T15:50:09Z<p><span dir="auto"><span class="autocomment">Workflow Questions</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It moves the break node's transform back to match the object's transform, if the object has been moved since it was broken, so the origins match again. The position of things like split planes are recorded relative to the break node so that the same node can be reused to break multiple objects (by setting their "breakWith" attribute). The objects may be nowhere near each other, so there has to be another point of reference, which is the origin of the break node.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It moves the break node's transform back to match the object's transform, if the object has been moved since it was broken, so the origins match again. The position of things like split planes are recorded relative to the break node so that the same node can be reused to break multiple objects (by setting their "breakWith" attribute). The objects may be nowhere near each other, so there has to be another point of reference, which is the origin of the break node.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>=== How do I stop displacement on fragments before they're activated ===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>=== How do I stop displacement on fragments before they're activated<ins class="diffchange diffchange-inline">? </ins>===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>On the <del class="diffchange diffchange-inline">input tabs</del>, under the custom data section for the object, add a float called "dispScale", and set it to 0.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>On the <ins class="diffchange diffchange-inline">inputs tab</ins>, under the custom data section for the object, add a float called "dispScale", and set it to 0.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:dispScale0.png]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:dispScale0.png]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In the event that activates the fragments, add an assign modifier setting "dispScale" to 1.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In the event that activates the fragments, add an assign modifier<ins class="diffchange diffchange-inline">, </ins>setting "dispScale" to 1.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:dispScale1.png]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:dispScale1.png]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Now the fragments will have zero displacement until they're activated.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Now the fragments will have zero displacement until they're activated.</div></td></tr>
</table>Craighttp://wiki.fracture-fx.com/index.php?title=Common_Issues&diff=847&oldid=prevCraig: /* Workflow Questions */2017-05-27T15:48:08Z<p><span dir="auto"><span class="autocomment">Workflow Questions</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 15:48, 27 May 2017</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== What does the update transform button do? ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== What does the update transform button do? ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It moves the break node's transform back to match the object's transform, if the object has been moved since it was broken, so the origins match again. The position of things like split planes are recorded relative to the break node so that the same node can be reused to break multiple objects (by setting their "breakWith" attribute). The objects may be nowhere near each other, so there has to be another point of reference, which is the origin of the break node.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It moves the break node's transform back to match the object's transform, if the object has been moved since it was broken, so the origins match again. The position of things like split planes are recorded relative to the break node so that the same node can be reused to break multiple objects (by setting their "breakWith" attribute). The objects may be nowhere near each other, so there has to be another point of reference, which is the origin of the break node.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">=== How do I stop displacement on fragments before they're activated ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">On the input tabs, under the custom data section for the object, add a float called "dispScale", and set it to 0.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[File:dispScale0.png]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">In the event that activates the fragments, add an assign modifier setting "dispScale" to 1.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[File:dispScale1.png]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Now the fragments will have zero displacement until they're activated.</ins></div></td></tr>
</table>Craig