Drawing

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(Draw numeric)
(Draw numeric)
Line 128: Line 128:
 
| Draw per-fragment metadata in the viewport.
 
| Draw per-fragment metadata in the viewport.
 
<gallery widths="150px" perrow="2">
 
<gallery widths="150px" perrow="2">
File:Globals draw numeric selected.png|selected
+
File:Globals draw numeric selected.png|selected - the top-left fragments are selected
 
File:Globals draw numeric all.png|all
 
File:Globals draw numeric all.png|all
 
</gallery>
 
</gallery>

Revision as of 03:56, 9 July 2012

Contents

Draw

type bool
default True
Fracture draw GL items such as colored fragments (event pass colors) and the ground plane. Sometimes the GL fragments are mostly masked by the geometry with only some of the GL color bleeding through.

Draw mesh

type bool
default True
Similar to the Draw attribute except that this it only affects the GL fragments.

Draw points

type bool
default False
See: Simulation globals:Draw points

Draw center of mass

type bool
default False
Draw the center of mass on nodes connected to the simulator.

Center of mass scale

type float
default 1.000
min 0.000
Modify the scale of the center of mass when drawn.

Draw dist field

type bool
default False

Field slice

type int
default 0

Numeric

Draw numeric

type enum
default off
indices off : selected : all
Draw per-fragment metadata in the viewport.

Draw vectors as

type option menu
default xyz

Data

type string
default bodyId
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