Drawing
From Fracture FX
(Difference between revisions)
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! scope="row" width="75" | | ! scope="row" width="75" | | ||
− | | | + | | Options for displaying the vectors of the dynamics state attributes. These attributes are set in the [[Drawing#Data|Data]] attribute, covered below. |
+ | |||
+ | [[File:Globals data choose dynamics state menu.png]] | ||
+ | |||
+ | |||
+ | Toggling through each of the indices displays the vectors as either XYZ coordinates, length or a trajectory line. | ||
+ | <gallery widths="150px" perrow="3"> | ||
+ | File:Globals draw vectors as xyz.png|xyz (default) | ||
+ | File:Globals draw vectors as length.png|length | ||
+ | File:Globals draw vectors as line.png|line | ||
+ | </gallery> | ||
|} | |} | ||
Revision as of 04:14, 9 July 2012
Contents |
Draw
type | bool |
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default | True |
Fracture draw GL items such as colored fragments (event pass colors) and the ground plane. Sometimes the GL fragments are mostly masked by the geometry with only some of the GL color bleeding through.
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Draw mesh
type | bool |
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default | True |
Similar to the Draw attribute except that this it only affects the GL fragments.
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Draw points
type | bool |
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default | False |
See: Simulation globals:Draw points |
Draw center of mass
type | bool |
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default | False |
Draw the center of mass on nodes connected to the simulator.
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Center of mass scale
type | float |
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default | 1.000 |
min | 0.000 |
Modify the scale of the center of mass when drawn.
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Draw dist field
type | bool |
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default | False |
Field slice
type | int |
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default | 0 |
Numeric
Draw numeric
type | enum |
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default | off |
indices | off : selected : all |
Draw per-fragment metadata in the viewport.
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Draw vectors as
type | enum |
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default | xyz |
indices | xyz : length : line |
Options for displaying the vectors of the dynamics state attributes. These attributes are set in the Data attribute, covered below.
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Data
type | string |
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default | bodyId |
This is the current metadata that is being displayed in the viewport when Draw numeric is enabled. The available data is selected from the Choose... menu. |