Mesh Attributes

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The Mesh attributes are the first set of attributes available on a break geometry node.
 
The Mesh attributes are the first set of attributes available on a break geometry node.
  
[[File:AE_mesh_Attributes.png|thumb|none|100px|alt=Attribute Editor shows the Mesh attributes]]
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[[File:AE_mesh_Attributes.png|thumb|alt=Attribute Editor shows the Mesh attributes|.|100px|left|]]
  
 
== Output mesh ==
 
== Output mesh ==

Revision as of 03:38, 21 March 2012

The Mesh attributes are the first set of attributes available on a break geometry node.

Attribute Editor shows the Mesh attributes

Contents

Output mesh

By default this attribute is turned on and displays the resulting fragments.

With Output mesh turned on

When toggled off the mesh now draws as it did prior to being fractured.

With Output mesh turned off

Type

AE mesh solid-100Points.png AE mesh shell-100Points.png

Internal offset

AE mesh internalOffset-0.05-100Points.png

Average normals

File:File:AE mesh averageNormals-Off-100Points.png

Triangulate

AE mesh outMesh-On-100Points.png AE mesh triangulation-On-100Points.png

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