Mesh Attributes
From Fracture FX
The Mesh attributes are the first set of attributes available on a break geometry node.
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Output mesh
By default this attribute is turned on and displays the resulting fragments.
When toggled off the mesh now draws as it did prior to being fractured.
Type
Determines whether or not internal fragments will be generated
Solid
Shell
Internal offset
This values determines how far the internal fragments are offset from one another. Default 0.01
Offset at 0.05
Average normals
Triangulate
Triangulates the output mesh faces. Default is off:
Triangulation turned on: