Voronoi Attributes
From Fracture FX
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<gallery caption="Radial examples" widths="300px" perrow="2"> | <gallery caption="Radial examples" widths="300px" perrow="2"> | ||
File:Radial-radius-100-0.5-0.png|Radius 0.5 | File:Radial-radius-100-0.5-0.png|Radius 0.5 | ||
− | File:Radial-radius-100-1-0.png|Radius 1 | + | File:Radial-radius-100-1-0.png|Radius 1 (default) |
File:Radial-radius-100-1.5-0.png|Radius 1.5 | File:Radial-radius-100-1.5-0.png|Radius 1.5 | ||
File:Radial-radius-100-2-0.png|Radius 2.0 | File:Radial-radius-100-2-0.png|Radius 2.0 |
Revision as of 16:08, 31 March 2012
Contents |
Point cloud
uniform
poisson
radial
The radial setting creates a radial distribution of voronoi cells from a center point. The dispersion of cells around the center point is determined by the radius attribute.
The generated cells, as seen above, is merely a preview of the fragments that will be generated upon a collision. The actual center point is determined by the point of the collision.