Globals
From Fracture FX
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− | + | The attributes found in this tab are responsible for the global settings of the current simulator and have an effect on all objects connected to the simulator and the resulting fragments of each event. | |
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− | + | [[File:Globals tab.png|400px]] | |
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− | + | There are 3 main categories that the global attributes are organized under: | |
− | + | * [[Simulation_globals|Simulation globals]] | |
− | + | * [[Drawing|Drawing]] | |
− | + | * [[Meshes|Meshes]] | |
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− | ==== | + | ==== Active ==== |
{| class="wikitable" style="width: 100%" | {| class="wikitable" style="width: 100%" | ||
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! scope="row" width="75" | | ! scope="row" width="75" | | ||
− | | | + | | Enables or disables the simulator. |
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Latest revision as of 03:35, 12 July 2012
The attributes found in this tab are responsible for the global settings of the current simulator and have an effect on all objects connected to the simulator and the resulting fragments of each event.
There are 3 main categories that the global attributes are organized under:
[edit] Active
type | bool |
---|---|
default | True |
Enables or disables the simulator. |